SpatialMaterialParamsBillboardMode Property |
Controls how the object faces the camera. See SpatialMaterialBillboardMode.
Note: Billboard mode is not suitable for VR because the left-right vector of the camera is not horizontal when the screen is attached to your head instead of on the table. See GitHub issue #41567 for details.
Namespace: Godot
public SpatialMaterialBillboardMode ParamsBillboardMode { get; set; }