| SpatialMaterialRoughness Property  | 
 Surface reflection. A value of 0 represents a perfect mirror while a value of 1 completely blurs the reflection. See also Metallic.
 
    Namespace: 
   Godot
    Assembly:
   GodotSharp (in GodotSharp.dll) Version: 1.0.0
 Syntax
Syntaxpublic float Roughness { get; set; }Property Value
Type: 
Single See Also
See Also