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SpatialMaterialDepthFlipBinormal Property

If true, direction of the binormal is flipped before using in the depth effect. This may be necessary if you have encoded your binormals in a way that is conflicting with the depth effect.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool DepthFlipBinormal { get; set; }

Property Value

Type: Boolean
See Also