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SpatialMaterialFlagsVertexLighting Property

If true, lighting is calculated per vertex rather than per pixel. This may increase performance on low-end devices.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool FlagsVertexLighting { get; set; }

Property Value

Type: Boolean
See Also