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SpatialMaterialSubsurfScatterEnabled Property

If true, subsurface scattering is enabled. Emulates light that penetrates an object's surface, is scattered, and then emerges.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool SubsurfScatterEnabled { get; set; }

Property Value

Type: Boolean
See Also