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SpatialMaterialFlagsWorldTriplanar Property

If true, triplanar mapping is calculated in world space rather than object local space. See also Uv1Triplanar.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool FlagsWorldTriplanar { get; set; }

Property Value

Type: Boolean
See Also