AnimationTrackType Enumeration |
[Missing <summary> documentation for "T:Godot.Animation.TrackType"]
Namespace: Godot
public enum TrackType
| Member name | Value | Description | |
|---|---|---|---|
| Value | 0 | Value tracks set values in node properties, but only those which can be Interpolated. | |
| Transform | 1 | Transform tracks are used to change node local transforms or skeleton pose bones. Transitions are interpolated. | |
| Method | 2 | Method tracks call functions with given arguments per key. | |
| Bezier | 3 | Bezier tracks are used to interpolate a value using custom curves. They can also be used to animate sub-properties of vectors and colors (e.g. alpha value of a Color). | |
| Audio | 4 | Audio tracks are used to play an audio stream with either type of AudioStreamPlayer. The stream can be trimmed and previewed in the animation. | |
| Animation | 5 | Animation tracks play animations in other AnimationPlayer nodes. |