LightParam Enumeration |
[Missing <summary> documentation for "T:Godot.Light.Param"]
Namespace: Godot
public enum Param
Member name | Value | Description | |
---|---|---|---|
Energy | 0 | Constant for accessing LightEnergy. | |
IndirectEnergy | 1 | Constant for accessing LightIndirectEnergy. | |
Specular | 2 | Constant for accessing LightSpecular. | |
Range | 3 | ||
Attenuation | 4 | Constant for accessing OmniAttenuation or SpotAttenuation. | |
SpotAngle | 5 | Constant for accessing SpotAngle. | |
SpotAttenuation | 6 | Constant for accessing SpotAngleAttenuation. | |
ContactShadowSize | 7 | Constant for accessing ShadowContact. | |
ShadowMaxDistance | 8 | Constant for accessing DirectionalShadowMaxDistance. | |
ShadowSplit1Offset | 9 | Constant for accessing DirectionalShadowSplit1. | |
ShadowSplit2Offset | 10 | Constant for accessing DirectionalShadowSplit2. | |
ShadowSplit3Offset | 11 | Constant for accessing DirectionalShadowSplit3. | |
ShadowNormalBias | 12 | Constant for accessing DirectionalShadowNormalBias. | |
ShadowBias | 13 | Constant for accessing ShadowBias. | |
ShadowBiasSplitScale | 14 | Constant for accessing DirectionalShadowBiasSplitScale. | |
Max | 15 | Represents the size of the LightParam enum. |