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Line2DLineJointMode Enumeration

[Missing <summary> documentation for "T:Godot.Line2D.LineJointMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum LineJointMode
Members
  Member nameValueDescription
Sharp0

The line's joints will be pointy. If sharp_limit is greater than the rotation of a joint, it becomes a bevel joint instead.

Bevel1

The line's joints will be bevelled/chamfered.

Round2

The line's joints will be rounded.

See Also