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VisualShaderNodeTextureUniformTextureTypeEnum Enumeration

[Missing <summary> documentation for "T:Godot.VisualShaderNodeTextureUniform.TextureTypeEnum"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum TextureTypeEnum
Members
  Member nameValueDescription
Data0

No hints are added to the uniform declaration.

Color1

Adds hint_albedo as hint to the uniform declaration for proper sRGB to linear conversion.

Normalmap2

Adds hint_normal as hint to the uniform declaration, which internally converts the texture for proper usage as normal map.

Aniso3

Adds hint_aniso as hint to the uniform declaration to use for a flowmap.

See Also