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AnimationUpdateMode Enumeration

[Missing <summary> documentation for "T:Godot.Animation.UpdateMode"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public enum UpdateMode
Members
  Member nameValueDescription
Continuous0

Update between keyframes.

Discrete1

Update at the keyframes and hold the value.

Trigger2

Update at the keyframes.

Capture3

Same as linear interpolation, but also interpolates from the current value (i.e. dynamically at runtime) if the first key isn't at 0 seconds.

See Also