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TextureProgressRadialFillDegrees Property

Upper limit for the fill of TextureProgress_ if FillMode is or . When the node's value is equal to its max_value, the texture fills up to this angle.

See Value, MaxValue.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float RadialFillDegrees { get; set; }

Property Value

Type: Single
See Also