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MobileVRInterfaceEyeHeight Property

The height at which the camera is placed in relation to the ground (i.e. ARVROrigin node).

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float EyeHeight { get; set; }

Property Value

Type: Single
See Also