MobileVRInterface Properties |
The MobileVRInterface type exposes the following members.
| Name | Description | |
|---|---|---|
| ArIsAnchorDetectionEnabled | On an AR interface, true if anchor detection is enabled. | |
| DisplayToLens | The distance between the display and the lenses inside of the device in centimeters. | |
| DisplayWidth | The width of the display in centimeters. | |
| DynamicObject |
Gets a new DynamicGodotObject associated with this instance.
(Inherited from Object.) | |
| EyeHeight | The height at which the camera is placed in relation to the ground (i.e. ARVROrigin node). | |
| InterfaceIsInitialized | true if this interface been initialized. | |
| InterfaceIsPrimary | true if this is the primary interface. | |
| Iod | The interocular distance, also known as the interpupillary distance. The distance between the pupils of the left and right eye. | |
| K1 | The k1 lens factor is one of the two constants that define the strength of the lens used and directly influences the lens distortion effect. | |
| K2 | The k2 lens factor, see k1. | |
| NativeInstance | (Inherited from Object.) | |
| Oversample | The oversample setting. Because of the lens distortion we have to render our buffers at a higher resolution then the screen can natively handle. A value between 1.5 and 2.0 often provides good results but at the cost of performance. |