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BakedLightmapDataAddUser Method

[Missing <summary> documentation for "M:Godot.BakedLightmapData.AddUser(Godot.NodePath,Godot.Resource,System.Int32,Godot.Rect2,System.Int32)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddUser(
	NodePath path,
	Resource lightmap,
	int lightmapSlice,
	Rect2 lightmapUvRect,
	int instance
)

Parameters

path
Type: GodotNodePath

[Missing <param name="path"/> documentation for "M:Godot.BakedLightmapData.AddUser(Godot.NodePath,Godot.Resource,System.Int32,Godot.Rect2,System.Int32)"]

lightmap
Type: GodotResource

[Missing <param name="lightmap"/> documentation for "M:Godot.BakedLightmapData.AddUser(Godot.NodePath,Godot.Resource,System.Int32,Godot.Rect2,System.Int32)"]

lightmapSlice
Type: SystemInt32

[Missing <param name="lightmapSlice"/> documentation for "M:Godot.BakedLightmapData.AddUser(Godot.NodePath,Godot.Resource,System.Int32,Godot.Rect2,System.Int32)"]

lightmapUvRect
Type: GodotRect2

[Missing <param name="lightmapUvRect"/> documentation for "M:Godot.BakedLightmapData.AddUser(Godot.NodePath,Godot.Resource,System.Int32,Godot.Rect2,System.Int32)"]

instance
Type: SystemInt32

[Missing <param name="instance"/> documentation for "M:Godot.BakedLightmapData.AddUser(Godot.NodePath,Godot.Resource,System.Int32,Godot.Rect2,System.Int32)"]

See Also