GridMapGetCellItem Method |
The MeshLibrary item index located at the grid-based X, Y and Z coordinates. If the cell is empty, will be returned.
Namespace: Godot
public int GetCellItem( int x, int y, int z )
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[Missing <param name="z"/> documentation for "M:Godot.GridMap.GetCellItem(System.Int32,System.Int32,System.Int32)"]
[Missing <returns> documentation for "M:Godot.GridMap.GetCellItem(System.Int32,System.Int32,System.Int32)"]