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GridMapGetMeshes Method

Returns an array of Transform and Mesh references corresponding to the non-empty cells in the grid. The transforms are specified in world space.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Array GetMeshes()

Return Value

Type: Array

[Missing <returns> documentation for "M:Godot.GridMap.GetMeshes"]

See Also