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AnimationPlayerGetPlayingSpeed Method

Gets the actual playing speed of current animation or 0 if not playing. This speed is the PlaybackSpeed property multiplied by custom_speed argument specified when calling the Play(String, Single, Single, Boolean) method.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public float GetPlayingSpeed()

Return Value

Type: Single

[Missing <returns> documentation for "M:Godot.AnimationPlayer.GetPlayingSpeed"]

See Also