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CPUParticlesOneShot Property

If true, only one emission cycle occurs. If set true during a cycle, emission will stop at the cycle's end.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool OneShot { get; set; }

Property Value

Type: Boolean
See Also