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CPUParticlesAmount Property

The number of particles emitted in one emission cycle (corresponding to the Lifetime).

Note: Changing Amount will reset the particle emission, therefore removing all particles that were already emitted before changing Amount.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public int Amount { get; set; }

Property Value

Type: Int32
See Also