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AudioStreamPlayer3DAttenuationModel Property

Decides if audio should get quieter with distance linearly, quadratically, logarithmically, or not be affected by distance, effectively disabling attenuation.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public AudioStreamPlayer3DAttenuationModelEnum AttenuationModel { get; set; }

Property Value

Type: AudioStreamPlayer3DAttenuationModelEnum
See Also