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Transform2DIsEqualApprox Method

Returns true if this transform and `other` are approximately equal, by running IsEqualApprox(Vector2) on each component.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public bool IsEqualApprox(
	Transform2D other
)

Parameters

other
Type: GodotTransform2D
The other transform to compare.

Return Value

Type: Boolean
Whether or not the matrices are approximately equal.
See Also