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AudioEffectDelay Properties

The AudioEffectDelay type exposes the following members.

Properties
  NameDescription
Public propertyDry

Output percent of original sound. At 0, only delayed sounds are output. Value can range from 0 to 1.

Public propertyDynamicObject
Gets a new DynamicGodotObject associated with this instance.
(Inherited from Object.)
Public propertyFeedback__active

If true, feedback is enabled.

Public propertyFeedback__delayMs

Feedback delay time in milliseconds.

Public propertyFeedback__levelDb

Sound level for tap1.

Public propertyFeedback__lowpass

Low-pass filter for feedback, in Hz. Frequencies below this value are filtered out of the source signal.

Public propertyNativeInstance (Inherited from Object.)
Public propertyResourceLocalToScene

If true, the resource will be made unique in each instance of its local scene. It can thus be modified in a scene instance without impacting other instances of that same scene.

(Inherited from Resource.)
Public propertyResourceName

The name of the resource. This is an optional identifier. If ResourceName is not empty, its value will be displayed to represent the current resource in the editor inspector. For built-in scripts, the ResourceName will be displayed as the tab name in the script editor.

(Inherited from Resource.)
Public propertyResourcePath

The path to the resource. In case it has its own file, it will return its filepath. If it's tied to the scene, it will return the scene's path, followed by the resource's index.

(Inherited from Resource.)
Public propertyTap1__active

If true, tap1 will be enabled.

Public propertyTap1__delayMs

tap1 delay time in milliseconds.

Public propertyTap1__levelDb

Sound level for tap1.

Public propertyTap1__pan

Pan position for tap1. Value can range from -1 (fully left) to 1 (fully right).

Public propertyTap2__active

If true, tap2 will be enabled.

Public propertyTap2__delayMs

Tap2 delay time in milliseconds.

Public propertyTap2__levelDb

Sound level for tap2.

Public propertyTap2__pan

Pan position for tap2. Value can range from -1 (fully left) to 1 (fully right).

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See Also