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TextureButton.StretchMode Property

Controls the texture's behavior when you resize the node's bounding rectangle, only if Expand is true. Set it to one of the TextureButton.StretchModeEnum constants. See the constants to learn more.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public TextureButton.StretchModeEnum StretchMode { get; set; }

Property Value

Type: TextureButton.StretchModeEnum
See Also