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TextureButtonStretchMode Property

Controls the texture's behavior when you resize the node's bounding rectangle, only if Expand is true. Set it to one of the TextureButtonStretchModeEnum constants. See the constants to learn more.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public TextureButtonStretchModeEnum StretchMode { get; set; }

Property Value

Type: TextureButtonStretchModeEnum
See Also