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EditorVCSInterfaceCommit Method

Creates a version commit if the addon is initialized, else returns without doing anything. Uses the files which have been staged previously, with the commit message set to a value as provided as in the argument.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void Commit(
	string msg
)

Parameters

msg
Type: SystemString

[Missing <param name="msg"/> documentation for "M:Godot.EditorVCSInterface.Commit(System.String)"]

See Also