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AudioServerCaptureSetDevice Method

Sets which audio input device is used for audio capture.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void CaptureSetDevice(
	string name
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.AudioServer.CaptureSetDevice(System.String)"]

See Also