AudioServerSetBusBypassEffects Method |
If true, the bus at index bus_idx is bypassing effects.
Namespace: Godot
public static void SetBusBypassEffects( int busIdx, bool enable )
[Missing <param name="busIdx"/> documentation for "M:Godot.AudioServer.SetBusBypassEffects(System.Int32,System.Boolean)"]
[Missing <param name="enable"/> documentation for "M:Godot.AudioServer.SetBusBypassEffects(System.Int32,System.Boolean)"]