MarshallsVariantToBase64 Method |
Returns a Base64-encoded string of the Variantvariant. If full_objects is true, encoding objects is allowed (and can potentially include code).
Namespace: Godot
public static string VariantToBase64( Object variant, bool fullObjects = false )
[Missing <param name="variant"/> documentation for "M:Godot.Marshalls.VariantToBase64(System.Object,System.Boolean)"]
[Missing <param name="fullObjects"/> documentation for "M:Godot.Marshalls.VariantToBase64(System.Object,System.Boolean)"]
[Missing <returns> documentation for "M:Godot.Marshalls.VariantToBase64(System.Object,System.Boolean)"]