MathfIsEqualApprox Method (Single, Single) |
Returns true if `a` and `b` are approximately equal to each other.
The comparison is done using a tolerance calculation with
Epsilon.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static bool IsEqualApprox(
float a,
float b
)
Parameters
- a
- Type: SystemSingle
One of the values. - b
- Type: SystemSingle
The other value.
Return Value
Type:
BooleanA bool for whether or not the two values are approximately equal.
See Also