MathfIsEqualApprox Method (Single, Single) | 
 
            Returns true if `a` and `b` are approximately equal to each other.
            The comparison is done using a tolerance calculation with 
Epsilon.
            
 
    Namespace: 
   Godot
    Assembly:
   GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntaxpublic static bool IsEqualApprox(
	float a,
	float b
)
Parameters
- a
 - Type: SystemSingle
One of the values. - b
 - Type: SystemSingle
The other value. 
Return Value
Type: 
BooleanA bool for whether or not the two values are approximately equal.
See Also