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VisualScriptNodeGetDefaultInputValue Method

Returns the default value of a given port. The default value is used when nothing is connected to the port.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public Object GetDefaultInputValue(
	int portIdx
)

Parameters

portIdx
Type: SystemInt32

[Missing <param name="portIdx"/> documentation for "M:Godot.VisualScriptNode.GetDefaultInputValue(System.Int32)"]

Return Value

Type: Object

[Missing <returns> documentation for "M:Godot.VisualScriptNode.GetDefaultInputValue(System.Int32)"]

See Also