VisualScriptNodeSetDefaultInputValue Method |
Change the default value of a given port.
Namespace: Godot
public void SetDefaultInputValue( int portIdx, Object value )
[Missing <param name="portIdx"/> documentation for "M:Godot.VisualScriptNode.SetDefaultInputValue(System.Int32,System.Object)"]
[Missing <param name="value"/> documentation for "M:Godot.VisualScriptNode.SetDefaultInputValue(System.Int32,System.Object)"]