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EditorSelectionAddNode Method

Adds a node to the selection.

Note: The newly selected node will not be automatically edited in the inspector. If you want to edit a node, use EditNode(Node).

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public void AddNode(
	Node node
)

Parameters

node
Type: GodotNode

[Missing <param name="node"/> documentation for "M:Godot.EditorSelection.AddNode(Godot.Node)"]

See Also