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VisualScriptEditorRemoveCustomNode Method

Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public static void RemoveCustomNode(
	string name,
	string category
)

Parameters

name
Type: SystemString

[Missing <param name="name"/> documentation for "M:Godot.VisualScriptEditor.RemoveCustomNode(System.String,System.String)"]

category
Type: SystemString

[Missing <param name="category"/> documentation for "M:Godot.VisualScriptEditor.RemoveCustomNode(System.String,System.String)"]

See Also