VisualScriptEditorRemoveCustomNode Method |
Remove a custom Visual Script node from the editor. Custom nodes already placed on scripts won't be removed.
Namespace: Godot
public static void RemoveCustomNode( string name, string category )
[Missing <param name="name"/> documentation for "M:Godot.VisualScriptEditor.RemoveCustomNode(System.String,System.String)"]
[Missing <param name="category"/> documentation for "M:Godot.VisualScriptEditor.RemoveCustomNode(System.String,System.String)"]