Click or drag to resize

MeshInstanceCreateTrimeshCollision Method

This helper creates a StaticBody child node with a ConcavePolygonShape collision shape calculated from the mesh geometry. It's mainly used for testing.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void CreateTrimeshCollision()
See Also