MathfWrap Method (Int32, Int32, Int32) |
Wraps `value` between `min` and `max`. Usable for creating loop-alike
behavior or infinite surfaces. If `min` is `0`, this is equivalent
to
PosMod(Int32, Int32), so prefer using that instead.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public static int Wrap(
int value,
int min,
int max
)
Parameters
- value
- Type: SystemInt32
The value to wrap. - min
- Type: SystemInt32
The minimum allowed value and lower bound of the range. - max
- Type: SystemInt32
The maximum allowed value and upper bound of the range.
Return Value
Type:
Int32The wrapped value.
See Also