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VisualShaderNodeTextureSetSource Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.VisualShaderNodeTexture.SetSource(Godot.VisualShaderNodeTexture.SourceEnum)"]

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetSource is deprecated. Use the Source property instead.")]
public void SetSource(
	VisualShaderNodeTextureSourceEnum value
)

Parameters

value
Type: GodotVisualShaderNodeTextureSourceEnum

[Missing <param name="value"/> documentation for "M:Godot.VisualShaderNodeTexture.SetSource(Godot.VisualShaderNodeTexture.SourceEnum)"]

See Also