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UndoRedoAddDoReference Method

Register a reference for "do" that will be erased if the "do" history is lost. This is useful mostly for new nodes created for the "do" call. Do not use for resources.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void AddDoReference(
	Object object
)

Parameters

object
Type: GodotObject

[Missing <param name="object"/> documentation for "M:Godot.UndoRedo.AddDoReference(Godot.Object)"]

See Also