UndoRedoAddDoReference Method |
Register a reference for "do" that will be erased if the "do" history is lost. This is useful mostly for new nodes created for the "do" call. Do not use for resources.
Namespace: Godot
public void AddDoReference( Object object )
[Missing <param name="object"/> documentation for "M:Godot.UndoRedo.AddDoReference(Godot.Object)"]