WebSocketServerHasPeer Method |
Returns true if a peer with the given ID is connected.
Namespace: Godot
public bool HasPeer( int id )
[Missing <param name="id"/> documentation for "M:Godot.WebSocketServer.HasPeer(System.Int32)"]
[Missing <returns> documentation for "M:Godot.WebSocketServer.HasPeer(System.Int32)"]