GodotSharpAPI
GodotSharpAPI
Godot
Bone2D Class
Bone2D Methods
ApplyRest Method
GetDefaultLength Method
GetIndexInSkeleton Method
GetRest Method
GetSkeletonRest Method
SetDefaultLength Method
SetRest Method
Bone2D
ApplyRest Method
Stores the node's current transforms in
Rest
.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
Copy
public
void
ApplyRest
()
See Also
Reference
Bone2D Class
Godot Namespace