NavigationMeshGetAgentRadius Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.NavigationMesh.GetAgentRadius"]
Namespace: Godot
[ObsoleteAttribute("GetAgentRadius is deprecated. Use the Agent__radius property instead.")] public float GetAgentRadius()
[Missing <returns> documentation for "M:Godot.NavigationMesh.GetAgentRadius"]