NavigationMeshSetAgentRadius Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.NavigationMesh.SetAgentRadius(System.Single)"]
Namespace: Godot
[ObsoleteAttribute("SetAgentRadius is deprecated. Use the Agent__radius property instead.")] public void SetAgentRadius( float agentRadius )
[Missing <param name="agentRadius"/> documentation for "M:Godot.NavigationMesh.SetAgentRadius(System.Single)"]