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ResourceLoaderHas Method

Deprecated method. Use HasCached(String) or Exists(String, String) instead.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static bool Has(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.ResourceLoader.Has(System.String)"]

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.ResourceLoader.Has(System.String)"]

See Also