ResourceLoaderLoadInteractive Method |
Starts loading a resource interactively. The returned ResourceInteractiveLoader object allows to load with high granularity, calling its Poll method successively to load chunks.
An optional type_hint can be used to further specify the Resource type that should be handled by the ResourceFormatLoader. Anything that inherits from Resource can be used as a type hint, for example Image.
Namespace: Godot
public static ResourceInteractiveLoader LoadInteractive( string path, string typeHint = "" )
[Missing <param name="path"/> documentation for "M:Godot.ResourceLoader.LoadInteractive(System.String,System.String)"]
[Missing <param name="typeHint"/> documentation for "M:Godot.ResourceLoader.LoadInteractive(System.String,System.String)"]
[Missing <returns> documentation for "M:Godot.ResourceLoader.LoadInteractive(System.String,System.String)"]