PrimitiveMeshCustomAabb Property |
Overrides the AABB with one defined by user for use with frustum culling. Especially useful to avoid unexpected culling when using a shader to offset vertices.
Namespace:
Godot
Assembly:
GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax public AABB CustomAabb { get; set; }
Property Value
Type:
AABBSee Also