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PrimitiveMeshCustomAabb Property

Overrides the AABB with one defined by user for use with frustum culling. Especially useful to avoid unexpected culling when using a shader to offset vertices.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public AABB CustomAabb { get; set; }

Property Value

Type: AABB
See Also