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EditorFileDialogSetCurrentPath Method

Note: This API is now obsolete.

[Missing <summary> documentation for "M:Godot.EditorFileDialog.SetCurrentPath(System.String)"]

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
[ObsoleteAttribute("SetCurrentPath is deprecated. Use the CurrentPath property instead.")]
public void SetCurrentPath(
	string path
)

Parameters

path
Type: SystemString

[Missing <param name="path"/> documentation for "M:Godot.EditorFileDialog.SetCurrentPath(System.String)"]

See Also