EditorFileDialogSetCurrentFile Method |
Note: This API is now obsolete.
[Missing <summary> documentation for "M:Godot.EditorFileDialog.SetCurrentFile(System.String)"]
Namespace: Godot
[ObsoleteAttribute("SetCurrentFile is deprecated. Use the CurrentFile property instead.")] public void SetCurrentFile( string file )
[Missing <param name="file"/> documentation for "M:Godot.EditorFileDialog.SetCurrentFile(System.String)"]