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EditorFileSystemIsScanning Method

Returns true of the filesystem is being scanned.

Namespace:  Godot
Assembly:  GodotSharpEditor (in GodotSharpEditor.dll) Version: 1.0.0
Syntax
C#
public bool IsScanning()

Return Value

Type: Boolean

[Missing <returns> documentation for "M:Godot.EditorFileSystem.IsScanning"]

See Also