TreeItemSetRangeConfig Method |
Sets the range of accepted values for a column. The column must be in the mode.
If expr is true, the edit mode slider will use an exponential scale as with ExpEdit.
Namespace: Godot
public void SetRangeConfig( int column, double min, double max, double step, bool expr = false )
[Missing <param name="column"/> documentation for "M:Godot.TreeItem.SetRangeConfig(System.Int32,System.Double,System.Double,System.Double,System.Boolean)"]
[Missing <param name="min"/> documentation for "M:Godot.TreeItem.SetRangeConfig(System.Int32,System.Double,System.Double,System.Double,System.Boolean)"]
[Missing <param name="max"/> documentation for "M:Godot.TreeItem.SetRangeConfig(System.Int32,System.Double,System.Double,System.Double,System.Boolean)"]
[Missing <param name="step"/> documentation for "M:Godot.TreeItem.SetRangeConfig(System.Int32,System.Double,System.Double,System.Double,System.Boolean)"]
[Missing <param name="expr"/> documentation for "M:Godot.TreeItem.SetRangeConfig(System.Int32,System.Double,System.Double,System.Double,System.Boolean)"]