TreeItemGetNextVisible Method |
Returns the next visible TreeItem in the tree or a null object if there is none.
If wrap is enabled, the method will wrap around to the first visible element in the tree when called on the last visible element, otherwise it returns null.
Namespace: Godot
public TreeItem GetNextVisible( bool wrap = false )
[Missing <param name="wrap"/> documentation for "M:Godot.TreeItem.GetNextVisible(System.Boolean)"]
[Missing <returns> documentation for "M:Godot.TreeItem.GetNextVisible(System.Boolean)"]