WebXRInterfaceIsSessionSupported Method |
Checks if the given session_mode is supported by the user's browser.
Possible values come from WebXR's XRSessionMode, including: "immersive-vr", "immersive-ar", and "inline".
This method returns nothing, instead it emits the session_supported signal with the result.
Namespace: Godot
public void IsSessionSupported( string sessionMode )
[Missing <param name="sessionMode"/> documentation for "M:Godot.WebXRInterface.IsSessionSupported(System.String)"]