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WebXRInterfaceIsSessionSupported Method

Checks if the given session_mode is supported by the user's browser.

Possible values come from WebXR's XRSessionMode, including: "immersive-vr", "immersive-ar", and "inline".

This method returns nothing, instead it emits the session_supported signal with the result.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public void IsSessionSupported(
	string sessionMode
)

Parameters

sessionMode
Type: SystemString

[Missing <param name="sessionMode"/> documentation for "M:Godot.WebXRInterface.IsSessionSupported(System.String)"]

See Also